Featured
A few projects that best explain the current direction: local AI, agent coordination, and owner-operated web systems.
Private Business Knowledge Assistant — Pilot-ready local document assistant with cited answers, demo reset, and eval harness.
Triad Dungeon — Playable coordination experiment for human + agent teams.
Minecraft Village Cluster Search — Distributed seed search across PC-2025 and two Spark nodes.
Web Publishing System — The small owner-operated web stack behind these surfaces.
Local AI Service Menu — Packaging local-AI capabilities into sellable client services.
Current Work
Public boundary: this page is the portfolio-safe layer. The full operating map, with paths, runbooks, backups, and service-control detail, lives on the protected private side.
Index
| project | summary | details | |||
|---|---|---|---|---|---|
| active | ai-production-lab | AI Lab | Main workspace for AI products, tools, and experiments. | keep current | details |
| clean checkout | TRELLIS.2 | AI Lab | Reference checkout for newer TRELLIS 3D generation work. | keep current | details |
| reference checkout | Z-Image | AI Lab | Reference checkout for image generation research. | keep current | details |
| reference checkout | Z-Image-Turbo | AI Lab | Model stock for fast image generation experiments. | keep current | details |
| clean checkout | DGX Spark Playbooks | AI Lab | Reference playbooks for Spark/DGX workflows. | keep current | details |
| planning | local-ai-service-menu | AI Lab | Defines sellable local-AI services for clients. | keep current | details |
| pilot-ready demo | private-business-knowledge-assistant | AI Lab | Local/private document assistant with cited answers, resettable field-service demo, and 18-case eval harness. | find first narrow pilot | details |
| playable mvp | triad-dungeon | AI Lab | Playable terminal experiment for human/agent coordination. | keep current | details |
| active distributed search | minecraft-village-cluster-search | AI Lab | Distributed Minecraft seed search for tight village clusters, using sharded C workers across PC-2025 and Spark nodes. | monitor hits and preserve checkpoints | details |
| active | web-publishing-system | AI Lab | Source anchor for the Michael Thomas Ray web surfaces. | keep current | details |
| needs details | twosparks | AI Lab | Placeholder project awaiting location and purpose. | triage | details |
| needs triage | TRELLIS | AI Lab | Research checkout for 3D generation work. | triage | details |
| needs triage | reasoning_env | AI Lab | Development environment for reasoning experiments. | triage | details |
| working pipeline | sam3 / sam-3d-objects / ModelScene | AI Lab | Local image-to-3D asset pipeline: VLM object prompts, SAM3 masks, and per-object SAM 3D Objects PLY exports. | polish quality presets and archive generated outputs | details |
| live | www | Website | Public profile and calling card. | keep verified | details |
| live | projects | Website | Public estate inventory for projects and computation. | expand ops columns; publish snapshot | details |
| needs triage | cubiomes | Research | Research/tooling checkout for Minecraft world work. | triage | details |
| protected summary | Private operating surfaces | Website | Authenticated personal, assistant, creative-workflow, and operations surfaces are tracked privately. | keep verified privately | withheld |
| public summary | Protected operating surfaces | Private Systems | Authenticated home, assistant, creative workflow, and operations surfaces are tracked privately. | maintained privately | withheld |
| public summary | Local AI capability stack | AI Lab | Local model, vision, image, and research infrastructure supporting experiments and prototypes. | curate public case studies | withheld |
| public summary | Infrastructure and game worlds | Private Systems | Personal compute, internal servers, and game-world operations are documented on the protected side. | maintained privately | withheld |